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Oculus Rift

My team of 35 delivered the world’s first consumer VR device, the Oculus Rift. 

The device features two Pentile OLED displays, 1080×1200 resolution per eye, a 90 Hz refresh rate, and a 110° field of view.  The separation of the lenses is adjustable by a slider on the bottom of the device, in order to accommodate a wide range of interpupillary distances. The fresnel lenses are not interchangeable; however, there are multiple facial interfaces so that the device can be positioned at different distances from the user’s eyes. This also allows for users wearing glasses to use the Rift, as well as users with widely varying facial shapes.

The Rift CV1 features integrated headphones that provide real-time 3D audio effects. This was developed from technology licensed from RealSpace 3D Audio, by Visisonics. The headphones are user-replaceable, with Oculus and other manufactures such as JBL providing aftermarket audio accessories. 

Constellation is the headset’s rotational and positional tracking system, used to track the position of the user’s head as well as other VR devices, with low latency, and sub-millimeter accuracy. The system consists of external infrared tracking sensors that optically track specially designed VR devices. This provides the Rift with full 6 degree of freedom rotational and positional tracking.