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Oculus Go

In 2018, we shipped Oculus Go, a 3DOF VR device starting at only $199, to make great VR accessible to everyone.

The Go is an all-in-one headset, meaning it contains all the necessary components to provide virtual reality experiences and doesn’t need to be tethered to an external device to use. It is equipped with a Qualcomm Snapdragon 821 chipset and a single 5.5-inch LCD display with a resolution of 1280 × 1440 pixels per eye and a refresh rate of 72 or 60 Hz, depending on the application. The headset uses Fresnel lenses that are improved over those used in the company’s previous headset, the Oculus Rift, and provide a field of view of about 101 degrees, which gives the Go a display fidelity of 12.67 pixels per degree. Input is provided with a wireless controller that functions much like a laser pointer. The headset and controller utilise non-positional 3-degrees-of-freedom tracking, making it capable of seated or static-standing activities but unsuitable for roomscale applications.

IGN
Oculus Go Review: Finally, high-quality VR for the masses.
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